Tanksgiving 2015

We had another successful and fun “Tanksgiving” event this past Saturday at Legions Hobbies. Seventeen players attended.

Tim’s write-up for the event rules says it all: If you have never played in the Legion’s

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Last Stand at Breville

After consolidating their forces after D-Day, the beleaguered British airborne troops at Breville face a swift counterattack from the Germans

Mission: Pincer
Attacker: Germans
Terrain: City or plains/farmland or river
Allied Firestorm Troops: 6 Airborne Division- FV Rifle platoon with Command Rifle/MG, 6 Rifle/MG teams, 1 PIAT team (all have gammon bombs and section mortars) (or 200 points)
German Firestorm Troops:2 Panzer Division-3 CV Panzer IVs (or 250 points)

Continuing our campaign Firestorm:Caen, my 6th Airborne infantry dug in against an attack by Fallshirmjagers supported by the 2nd Panzer Division. My list:

BrParawNaval
One infantry platoon was added from the campaign, to give me nine platoons. My initial forces deployed were one airlanding platoon with PIAT from HQ attached, one engineer platoon, the light artillery battery and, in ambush, the 6pdr AT battery. I deployed in the North of the battlefield, partially screened by wire sections placed by the engineers.

IMG_6173 The light artillery took up position in the outskirts of Breville near the main road to Benouville. To the front were the engineers.

To their left across the stream was the airlanding platoon.

IMG_6167 One of the objectives is forward of the Benouville road.

IMG_6178 The other in the woods behind the house on the road.

IMG_6170 My German opponent Howard deployed to the South end of the battle. His list included two PaK platoons, two infantry, scouts, MkIVs. StuGs. mortars, AA, and a 6-gun nebelwerfer battery.

 

IMG_6176 To the right of Breville near the stream, the tanks and assault guns readied to assault the British right, using the wooded areas to help screen their flanks. Infantry and antitank guns covered the rest of the front with the scout platoon in the center to discover identify hidden British positions. Nebelwerfers and light mortars dug in near the back of the village to provide support for the attack.


TURN ONE. The Germans begin with a general advance. The scouts move through the orchard in the center, trying to find any Brits lurking in ambush.

IMG_6181 The werfers target the bocage area in the center and the unlucky staff team of the light guns is eliminated by a direct hit on their dugout. The mortars follow up but do nothing.

IMG_6183The 6pdrs hidden in the wheat fields on the left see their opening and unleash on the platoon of MkIVs near the stream…..and merely succeed in bailing one. For an idea of range, the stick in the picture is 16″ long, or short range. The 75s range in on the tanks, bounce one shot but do kill a nearby infantry stand. The naval artillery ranges in but fails to hit any targets.


TURN TWO starts with the MkIV still bailed and the infantry still pinned. The 6pdrs now attract a lot of attention. Three tank shells hit nearby but not close enough. One gun fails to a machine gun burst from a tank…

IMG_6188 The mortars give the 6pdrs some lovin’ but I actually manage a save.

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Continuing Caen: British Infantry vs. Fallschirmjagers

Continuing in the Firestorm: Caen game run by

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Battles for Caen: Tank action near Sword Beach

The Pittsburgh Legions group is enrolled in the web Firestorm: Caen campaign game

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Market-Garden’s Fearless Fracas

The Pittsburgh group is involved in playing the Market-Garden campaign using Battlefront’s campaign system with basic forces of 1750 points. Stephen was defending in the North near Arnhem with Brit Paras and I was tasked to attack with troops from Kampfgruppe Spindler. Two Fearless Veterans going at it!

My list (plus Security platoon added from the campaign):

bridge-by-bridge-german-kampfgruppe_infpdf

Stephen’s list: HQ with 3 PIATs, 2 7-stand infantry platoons, an assault platoon, 4x 6pdrs, 2x 17pdrs, a 6-jeep recce squadron, 3″ mortar platoon, and a 75mm howitzer battery provided extra from the campaign. His basic list was 1395 points as he was considered out of supply.

IMG_5351Tim on the left is the sucker..ooops….I mean great guy who is the overall campaign manager. Stephen on the right looks over his side of the board after we rolled up Free-for-All for the mission. Crap! I think this is the worst mission I could get. I was supposed to try to crush these paras with my 11 platoons (1750 point army plus an added security platoon of 7 Reluctant Trained riflemen). Stephen’s forces had been cut off so were reduced in size to 1400 points but he did have an added artillery platoon of 75mm guns. I had hoped for an attack where he only had half his units on board, but no such luck. Now everybody is on the table.

IMG_5352This aerial photo shows the Dutch countryside with the Paras defending the top of the map. The middle of the board is pretty open with small woods patches up the right near a village. A large hill dominates the left of the field.

IMG_5354

My deployment from top to bottom: Security platoon and light AA (20mm) on the left objective. A pair of 88s in the wheat field near the center

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21st Panzer wierdies

I bought a few vehicles from Gaming Models a couple of months ago and finally got around to painting them. All the tank models from Gaming Models cost $5.00 each…nice compared to Battlefront’s costs…three for the price of one! The detail on these is not as nice as Battlefront (you get what you pay for) but I believe with a little effort they are quite good on the tabletop and match well with my other FoW figures.

IMG_5148First up is a converted French P107 half-track command vehicle, Unic P107 Leichter Schutzenpanzer.

The foot spotter is from the bits box. In the background is 4Ground’s Caf

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Kurskgiving!

On Friday at Legions Hobbies we got together for Kurskgiving…huh?

IMG_4961The battle of Kursk was about the biggest armored battle on the East Front. In FoW terms it occurred during the Mid War period, so in our game you assemble a Mid War list of tanks only that totals 750 points. It was not restricted to East Front armies as we have many players who concentrate on other areas. This was to be a free-for-all battle on an 8 foot by 8 foot board. Players would choose a 1 foot wide setup area with order determined by drawing normal playing cards. The turn order for shooting was determined the same way each turn. The only restriction was that on the first turn only you could not target your nearest neighbor. You would accumulate the points spent on the tank you eliminated for the victory total. All normal nationality and special rules would apply for your choices, and each individual tank could be from any list.

IMG_4962Ferdy hides from his “friends”….

My list:

1 Ferdinand 390 points
1 Marder I 75 points
2 Hornisse 275 points
—————–
740 pts . All Confident Veterans.

The plan was that the near invulnerable Ferdinand (16 front armor, 8 side/rear armor) would keep me in the game long enough to get some points before I was taken out. The other three “tanks” have nice guns but paper thin armor. I hoped the ability to “stormtroop” would keep them alive. I had three of the magnificent long 88s with 40″ range. I hoped I could “reach out and touch” my friends before they could do the same to me.

This is a fun event with lots of suspense over turn order each turn and trying to keep up with the scoring.

IMG_4959

Different strategies govern what people buy…Howard chose a horde of Russian light tanks…lots of shots with very little armor. Some took Panthers and Tigers. Shermans of course for the Americans.

IMG_4971 We were happily surprised to have 20 players show up! This would be “down and dirty” pretty quick. My position was near the upper right corner in the picture above near a village. The biggest close threats were big Mark who had a Panther, and Stephen with some scary Russian SU85s and KVs. I made a “Ribbentrop and Molotov” non-aggression pact with Stephen and tried to hide from Mark.

IMG_4964 My Hornisse whiffed on a long range shot at some Shermans and then promptly failed to stormtroop, so of course it was killed by Mark’s Panther. This was to be my luck pretty much for the whole game. Nobody could shoot (I did bail a lot of targets) or stormtroop. The other Hornisse was similarly killed a few turns later. The Marder went down a turn later.

IMG_4972 But the Ferdy, lucky Ferdy, remained till the end. Along the way I shrugged off three ass-shots from Panthers/Mk IVs (sorry, Mark!) during the game, so I felt part of my strategy was valid.

IMG_4970 Unfortunately the second part was the fail part..I couldn’t kill any big targets! For an example, over two turns with Ferdy I hit Howard’s paper tankettes four times, and rolled 1,1,1, and 2 for FOUR BAILS!

IMG_4974 Several other turns I lined up for promising shots, but my targets were killed by the player going right before me. I was one of the last two players alive along with Jim N., who finished in second place.

IMG_4976 After all the smoke cleared, Howard was the big winner with his Russian Horde and spent his winnings on more toys at the store.

Thanks all who played in this fun game, and special thanks to Tim and Ben who did the grunt work running the thing….


 

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German Grenadiers vs Polish Airborne (LW 1750pts)

I met up with Stephen at Legions Hobbies for a “Market-Garden” game. Our group will start gaming this campaign soon, so we wanted to “fine-tune” our armies. Stephen had to write up his list as he only had 1500 pts ready. As it turned out, he chose one platoon he couldn’t actually buy. We didn’t realize it until the game was over. The unit (armored car recce) COULD have linked up with the Poles, so no big deal. The mission was to be Hasty Attack, and Stephen chose to defend the Northern half of the board.

My Germans:

bridge-by-bridge-german-grenadier3-85

IMG_4905Stephen surveys his possibilities for defense and uses:

Polish-Para-with-Irish-Guard-Support

IMG_4907This is the aerial view of the Dutch countryside taken by a reconnaissance plane. The Germans would be approaching from the top of the photo.

IMG_4908 The German pioniers were at work early and placed three barbed wire obstacles to hopefully hinder the Poles. The Polish objective was placed near the center with two German objectives toward each end of the table. The other Polish objective was placed on a small hill to my left.

IMG_4909 Stephen deployed two platoons of infantry and one platoon of mortars to his right and center. A platoon of Shermans with two Fireflies was held in immediate ambush.

IMG_4910 I deployed the pioniers spread across the center with the two PaK 43’s. The infantry guns were to the right near the town and the Jagdpanzer IVs were to center and left. The pionier wagon is visible at bottom right, hiding in the woods. The right-most objective was removed.

Stephen popped his tanks on his left in and near the woods.


 

TURN ONE saw little German action. The pioniers grouped and moved slightly forward.

IMG_4912 A barrage on the town by the 150’s did no damage as they failed to range in till the third attempt. Stephen kept his infantry and mortars quiet and moved the tanks a bit forward. Both sides were looking for reserves.


 

TURN TWO.

IMG_4913 The Germans get lucky and a Jagdpanzer V arrives towards the right of the field, trying to counter the Shermans who have all hidden nicely.

IMG_4914 The JpzIVs head to the left and a platoon of 8cm mortars also moved in from reserves and took up position on the hill near the Polish objective.

This looks great! Two reserve platoons on. The JgdPanther can see a Firefly, the artillery is ready…..

And the JgdPanther BAILS the Firefly while the artillery pummels the village hitting nothing. And to top it off, I fail ALL my Stormtruppen rolls!

The Poles fail to recover the Firefly and his companion Shermans moves to cover and tries a shot at the JgdPanther which misses.

IMG_4916 The mortar platoon ranges in on the PaK43 but does no damage.


 

TURN THREE sees an infantry platoon arrive on my right. The pioniers and JpzIVs advance a bit. The mortars fail to dig in.

IMG_4917The artillery fails to hit the village and the “ace” JgdPanther completely misses the stationary, unconcealed, still-bailed-out Firefly! At least he covers his embarrassment by stormtrooping to cover. Nobody else can, though, as I throw a nice string of 1’s and 2’s.

IMG_4920 The Polish mortars target the advancing pioniers and JpzIVs but do no damage. Help arrives for the Poles in the form of a platoon of Shermans which show up on his left. Seeing an opening, the Polish commander orders the tanks to attack the newly-arrived infantry which was not yet dug in.

IMG_4921 The tanks hit the dug-in 2IC which is joined to the grenadiers. He hides well as the advancing tanks fail to shoot him or overrun him in the assault. The tanks pull back with no damage on either side. The placement of the wire helped a bit as it channeled the advance to the right.

TURN FOUR sees the arrival of a Luftwaffe FlaK battery which I post to the right. It fires at and misses the Shermans which had been repulsed in the close assault. The infantry digs in, ready for the tanks now. The Jgdpanther misses once more, but manages to stormtroop behind cover.

IMG_4923 The 150s target a pair of Shermans trying to hide but the two-gun battery ranges in but fails to hit them.

IMG_4924 My mortars do much better when they hit the Polish mortars—one tube obliterated along with the 2iC.

A fast-moving recce platoon enters on the Polish left and motor quickly toward the German mortars which never succeeded in digging in and wreck two of them.

IMG_4925One of the Jgdpanzer IVs is targeted at long range and concealed, but the British armor tags it twice (2 6’s) and the German vehicle explodes. The mortars then pin the pioniers with no other damage.


TURN FIVE welcomes the arrival of an infantry platoon which I post to the left to counter the recce.

IMG_4926 One of the Jgdpanzer IVs move to the rear flank of the Brits and take out one of the armored cars. The rest of the turn is less memorable: the 150s can’t hit the town buildings, the mortars and 88s can’t dig in, and all the stormtrooper attempts FAIL.

The Poles get reinforced by a platoon of carriers and one of infantry who both arrive in the middle of the battlefield. The carriers race down the main road and the infantry takes up position in the town buildings. The barrage of MG fire from the carriers take out an infantry element. And then another Jgdpanzer IV falls on another die roll of a 6….aaccckkk!!! My inability to stormtroop is killing me!


TURN SIX. Finally I get everyone dug in and recover the pinned pioniers.

IMG_4928 The mortars hit the carriers in the town but they all make saves. The 150s try to level some town building but miss again.

IMG_4929 The Guards recce is destroyed after the last Jgdpanzer IV, who made his morale check last turn, kills one. The last Daimler (the platoon made its check) falls to an infantry assault. The Jgdpanther fails to stormtroop…cue the ominous music….

IMG_4930 The Shermans all swing to the right into and around the town buildings and the Jgdpanther is hit three times and erupts in a ball of flame. Everything else misses.


TURN SEVEN. Things are looking grim as I’m down to one tank. One of the 150s is pushed forward and the other misses a building again. I’m starting to think these gunners have no idea what they are doing. The mortars range in on one of the Shermans and some close infantry and manage to bail the tank.

In the Polish phase Sherman remains bailed. The carriers and three tanks use guns and MGs against the German infantry hidden in some buildings but all miss.

IMG_4932 His mortars range in on the PaK 43 but I actually manage a saving throw. The Poles charge the church led by a flamethrower who takes out one of the defenders.

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Another “Bucket List” check off….

Early this week Giz and I went to Gettysburg, PA for a few days. The main reason was to see part of the National Belgian Tervuren (hey…see the dog at the top of my blog!) Specialty show. There would be a TON of Tervs from all around. The thing about the Tervs as opposed to a lot of breeds is that they show in normal conformation and in all the performance events, too. They are a working breed which strives to a show title and obedience, herding, and tracking titles also.

Meade's TervGeneral George G. Meade and his terv welcomed us to the show! Coolness because I was born at Fort Meade in Maryland a long time ago…

The weather was beautiful for the outdoors events so we saw a bit of the obedience trials as we got there late afternoon on Monday. At the hotel afterwards we relaxed a bit before dinner and a deluge hit! It rained VERY heavy for about an hour, soaking us as we ran to the car for the run to the exceptional Dobbin House Tavern for dinner. This is an historic site in Gettysburg built in 1776.

dobbin house The meal was excellent as always, and Giz proclaimed it one of the best meals she ever had at a restaurant (maybe the killer rum punch drink helped!)

Next day was the “bucket list” horseback tour of the battlefield. I’ve been to Gettysburg 10-15 times and never managed to do this before. We had booked the ride at National Riding Stables. This trail ride takes you right in the middle of the battlefield and lets you experience the view a mounted officer might have seen while following the path of Union Major General Daniel Sickles and his 3rd Corps on July 2, 1863.

IMG_4648My horse was “Hudson”, a retired police horse. I hoped that he was good for a rookie rider. I was on a horse once before a few years back when I visited my brother in Arizona. City kids don’t get to ride that often! The Giz got to ride “Rusty”.

IMG_4653As we rode the path of 3rd Corps we would halt at different points and the excellent guide would describe the events of July 1863 and try to make the surroundings come alive with the history. The nice couple ahead of Giz are long-time riders from Iowa. The mother and daughter behind me were visiting from Denmark, so we had an international experience.

IMG_4656 Giz on “Rusty” at one stop. The tree in the picture above is a “witness” red oak tree that has been there since the battle. It’s documented that some of the dying men were laid at its base to get some shade.

IMG_4661And here are the intrepid riders at the Trostle Farm. This was the scene of heavy fighting and served as a make-shift hospital for the wounded. Just to the bottom of the diamond-shaped parts of the upper barn is a visible hole made by a Confederate cannon ball.

IMG_4664 The battlefield view is spectacular on this beautiful day!

IMG_4665Back from horseback we hit the

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A Finnish finish….1550pts Early War

IMG_4611Last Friday I met up with long-time friend Larry Chaban to have an Early War practice session. Somehow my 8th Army British Rifle Company ended up defending against the Finns in Counterattack. Who knew the Finnish Navy had the transports!! I chose the corner in the top right to defend while Larry chose the quarter of the board nearest him in the picture above. The terrain was typical for the North African desert….huh??? I guess my transports were active, too!

Anyway, I defended with a British Rifle company:

RifleCo-Brit-1550EW

Larry’s J

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