Breaching Group

In preparing for Cold Wars’ FoW tournament, I needed to finish a ‘Breaching Group’ platoon. This would feature a command Sherman tank, 2 Churchill AVREs, and 3 Sherman flail tanks. I needed the third flail because the AVRE’s can be pulled at the start of the game and replaced with a single flail to be added to the platoon. Since the AVREs only have a range of 4″ they have limited use if there are no buildings or obstacles to clear.

So why use it in FoW? 200 points for 4-5 tanks is why!

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